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Hammer Tutorial #21 optimization Part 1- Func _detail and Skybox

Func_dustmotes
![[OpenGL & C Game Engine Dev] Editor and Modeling Pt. 3](https://i.ytimg.com/vi/lbgaQdMdLJw/mqdefault.jpg)
[OpenGL & C Game Engine Dev] Editor and Modeling Pt. 3

Hammer Tutorial #8 - Func_detail

SF's Hammer Tutorials - Optimization 1: func_detail

SDK Source Tutorial:12 Make Dustmotes,Fade,Rotating,Filter_activator_name
![[c & opengl game engine dev] animation buffer](https://i.ytimg.com/vi/xxmkKrrK6Uw/mqdefault.jpg)
[c & opengl game engine dev] animation buffer

Adding Dust Motes and Light Shafts in Counter-Strike 2, Source 2 Hammer tutorial.

Project-s: func_detail + func_occluder (Optimization)
![[OpenGL & C Game Engine Dev] Modeling and Debugging Materials](https://i.ytimg.com/vi/4h9QZW0dWhU/mqdefault.jpg)
[OpenGL & C Game Engine Dev] Modeling and Debugging Materials
![[OpenGL & C Game Engine Dev] Text Rendering](https://i.ytimg.com/vi/wOKA0j8AvZg/mqdefault.jpg)
[OpenGL & C Game Engine Dev] Text Rendering
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Last Updated: August 23, 2026
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