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History
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libGDX-Graph Episode 23 - Sprite Masking and Screen Positioning
libGDX-Graph Episode 13 - Scene Color and Heat Distortion Effect
libGDX-Graph Episode 10 - Game jam demo
Post Processing in D3
libGDX-Graph Episode 24 - Dust Particle Effects
10: LibGdx Audio - Using Sound and Music in a 2D Game Framework
libGDX-Graph Episode 18 - Particle Effects
libGDX-Graph Episode 4 - Split-screen rendering in 10 minutes or less
libGDX-Graph Episode 20 - Parallax and Fog Background Effects
Request 5 (LibGDX) - Particle Effects
libGDX-Graph Episode 9 - Depth buffer and depth test
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Last Updated: August 23, 2026
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